Pop-Khorne 1–1 Juketius

Season 4, regular season, round 3 · 13 Jul 2021 · match #139 · stadium Plato's Cave

Pop-Khorne · Dead Thinkers' Society (Necromantic)

🏈 TD: Derrida (Ghoul)
💥 Casualties caused: Thales (Zombie)
🩹 Own injuries: Democritus (Zombie) – Gouged Eye (misses next game); Thales (Zombie) – Groin Strain (misses next game)
⭐ MVP: Deleuze (Wight)
📈 SPP: Deleuze +5, Derrida +3, Thales +2 ⬆️ level up!

Juketius · Pimeän Valtaajat (Dark Elf)

🏈 TD: Lyönkkö (Blitzer)
💥 Casualties caused: Caelir (Lineman), Fiskars (Assasin), Ilkeys (Witchelf)
🩹 Own injuries: Mättäjä (Lineman) – Badly Hurt
⭐ MVP: Mättäjä (Lineman)
📈 SPP: Mättäjä +5, Lyönkkö +3, Caelir +2, Fiskars +2, Ilkeys +2

Match summary

Pop-KhorneJuketius
Touchdowns11
Casualties caused13
Turnovers68
Blocks3352
Possession25% of turns43% of turns
Armour broken5 of 2511 of 41
Dice luck−6.5 (moves −3.2, blocks −0.8, armour −2.5)+5.4 (moves +0.7, blocks +6.1, armour −1.4)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Pop-Khorne● ball🩹 Thales● ball● ball● ballTD 1–0
Juketius🩹 Mättäjä✖ Block 1D✖ GFI 2+✖ Dodge 3+✖ Block 1D● ball✖ Dodge 3+
2nd half910111213141516
Pop-Khorne✖ Dodge 5+✖ Dodge 3+🩹 Democritus✖ Pick-up 3+✖ Block 2D red✖ GFI 2+✖ Block 2D red
Juketius✖ Block 2D● ball● ballTD 1–1● ball● ball✖ GFI 2+✖ GFI 2+

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Pop-Khorne · Dead Thinkers' Society

6 turnovers: 2 from blocks (2 on 1 die or red dice), 2 dodges, 1 gfi, 1 pick-up. 0 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
9Dodge 5+–4Derrida
10Dodge 3+–3Foucault
12Pick-up 3+–6Derrida
13Block 2D red–1Kant
14GFI 2+–0Foucault
15Block 2D red–4Derrida

Juketius · Pimeän Valtaajat

8 turnovers: 3 from blocks (2 on 1 die or red dice), 2 dodges, 3 gfis. 0 with the team re-roll still unused, 2 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
3Block 1D–0Lillin
4GFI 2+–0Ferthil
5Dodge 3+–0Ilkeys
6Block 1D–3Ferthil
8Dodge 3+–8Caelir
9Block 2D–0Äksyli
15GFI 2+–4Caelir
16GFI 2+–9Taaleri

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollPop-KhorneJuketius
Dodge6/11 (55%, exp. 61%)11/14 (79%, exp. 70%)
GFI6/7 (86%, exp. 83%)7/10 (70%, exp. 83%)
Pick-up2/4 (50%, exp. 67%)3/4 (75%, exp. 83%)
Catch–1/1 (100%, exp. 67%)
Block 1 die9 · defender down 4, blocker down 012 · defender down 3, blocker down 3
Block 2 dice24 · defender down 14, blocker down 241 · defender down 30, blocker down 2
Block 2 red5 · defender down 0, blocker down 22 · defender down 1, blocker down 1
Re-rolls used onBlock 5, Dodge 3, Pick-up 1Block 3, Dodge 1, Pick-up 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Pop-Khorne: 9 games this season, 109 in all; Juketius: 9 games this season, 105 in all), and the race average of every coach’s games with that race in the league (Necromantic 89 games, Dark Elf 83 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

Pop-KhorneJuketius
Turnovers6 (season 6.0 · career 6.1 · Necromantic 5.1)8 (season 8.4 · career 6.6 · Dark Elf 7.2)
Possession %25 (season 35.0 · career 33.3 · Necromantic 39.1)43 (season 34.4 · career 30.5 · Dark Elf 33.8)
Blocks33 (season 46.0 · career 34.9 · Necromantic 46.9)52 (season 39.1 · career 47.1 · Dark Elf 35.2)
Casualties caused1 (season 0.8 · career 1.3 · Necromantic 1.7)3 (season 1.8 · career 1.8 · Dark Elf 1.2)
Risky dodges (4+)1 (season 0.3 · career 0.8 · Necromantic 1.1)2 (season 2.3 · career 2.1 · Dark Elf 1.4)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Pop-Khorne1HegelWerewolf003000000
Pop-Khorne2KantGolem005000010
Pop-Khorne3DerridaGhoul1050003833
Pop-Khorne4FoucaultGhoul001000020
Pop-Khorne5DeleuzeWight00600000⭐5
Pop-Khorne6GuattariWight003000000
Pop-Khorne7ZenoZombie000000000
Pop-Khorne8ThalesZombie013000002Groin Strain
Pop-Khorne9PythagorasZombie003000000
Pop-Khorne10DemocritusZombie000000000Gouged Eye
Pop-Khorne11ParmenidesZombie002000000
Pop-Khorne12DiogenesZombie002000000
Juketius1TalipalloLineman004000000
Juketius2MättäjäLineman00000000⭐5Badly Hurt
Juketius3LyönkköBlitzer1090002803
Juketius4FerthilLineman004000020
Juketius5MoraBlitzer009000000
Juketius6CaelirLineman0160001622
Juketius7FiskarsAssasin012000002
Juketius8IlkeysWitchelf019000612
Juketius9LillinLineman003000010
Juketius10ÄksyliLineman004000010
Juketius11TaaleriLineman0020002210

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