Juketius 2–1 Suklaamonni

Season 6, regular season, round 1 · 27 Oct 2022 · match #160 · stadium Mattokauppa

Juketius · The ALMin dead (Undead)

🏈 TD: Will Benghamin (Ghoul) – 2 TDs
💥 Casualties caused: Dedsimus Maksimus (Wight) – 3 casualties, Mick Grimes (Mummy) – 2 casualties (incl. 1 kill), James-Earl Gracelake (Mummy)
🩹 Own injuries: Velvet Thunder (Ghoul) – Fractured Leg (misses next game)
⭐ MVP: Dedsimus Maksimus (Wight)
📈 SPP: Dedsimus Maksimus +11 ⬆️ level up!, Will Benghamin +7 ⬆️ level up!, Mick Grimes +4, Tyrese Cattleman +2, James-Earl Gracelake +2

Suklaamonni · Leppävaaran ponnistus (Dark Elf)

🏈 TD: Darth Bane (Lineman)
💥 Casualties caused: Grand Inquisitor (Lineman), Darth Bane (Lineman)
🩹 Own injuries: Count Dooku (Blitzer) – Fractured Leg (misses next game); Kylo Ren (Lineman) – Badly Hurt; Darth Plagueis The Wise (Lineman) – Badly Hurt; Darth JarJar (Lineman) – Badly Hurt; Dath Maul (Blitzer) – ☠️ died; Darth Bane (Lineman) – Badly Hurt
⭐ MVP: General Grievous (Lineman)
📈 SPP: General Grievous +5, Darth Bane +5, Grand Inquisitor +3, Count Dooku +1, Dart Sidious +1

Match summary

JuketiusSuklaamonni
Touchdowns21
Casualties caused62
Turnovers611
Blocks4313
Possession37% of turns18% of turns
Armour broken18 of 425 of 8
Dice luck+8.7 (moves +1.7, blocks +3.6, armour +3.4)+3.6 (moves +0.2, blocks +1.1, armour +2.4)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Juketius✖ Catch 4+✖ Dodge 3+🩹 Velvet✖ Pick-up 3+✖ Block 2DTD 1–1✖ Pass 5+
Suklaamonni✖ Block 1D✖ Catch 3+● ball✖ Block 1DTD 0–1🩹 Count🩹 Kylo☠️ Dath✖ Pick-up 2+
2nd half910111213141516
Juketius● ball● ball● ballTD 2–1✖ Foul (sent off)● ball● ball
Suklaamonni✖ Dodge 3+🩹 Darth🩹 Darth✖ Dodge 4+🩹 Darth✖ Dodge 3+✖ Pass 4+● ball✖ Dodge 3+✖ Dodge 2+✖ Block 1D

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Juketius · The ALMin dead

6 turnovers: 1 from blocks (0 on 1 die or red dice), 1 dodge, 1 pick-up, 1 catch, 1 pass, 1 foul. 2 with the team re-roll still unused, 2 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Catch 4+–0Will Benghamin
2Dodge 3+–6Tyrese Cattleman
5Pick-up 3+yes0Tyrese Cattleman
6Block 2D–2Wendell Walker
8Pass 5+–7Jane Middle-Earth
14Foul (sent off)yes3Wendell Walker

Suklaamonni · Leppävaaran ponnistus

11 turnovers: 3 from blocks (3 on 1 die or red dice), 5 dodges, 1 pick-up, 1 catch, 1 pass. 1 with the team re-roll still unused, 3 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 1D–7Darth JarJar
2Catch 3+–7Darth Plagueis The Wise
4Block 1D–4Grand Inquisitor
8Pick-up 2+–7Darth Bane
9Dodge 3+–2Supreme Leader Snoke
10Dodge 4+yes4Supreme Leader Snoke
11Dodge 3+–4Dart Sidious
12Pass 4+–0Dart Sidious
14Dodge 3+–2Supreme Leader Snoke
15Dodge 2+–0Darth Vader
16Block 1D–1Supreme Leader Snoke

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollJuketiusSuklaamonni
Dodge2/5 (40%, exp. 50%)15/23 (65%, exp. 70%)
GFI9/9 (100%, exp. 83%)8/9 (89%, exp. 83%)
Pick-up4/6 (67%, exp. 61%)5/7 (71%, exp. 69%)
Catch3/6 (50%, exp. 50%)3/4 (75%, exp. 79%)
Pass3/7 (43%, exp. 52%)3/4 (75%, exp. 67%)
Block 1 die–10 · defender down 2, blocker down 5
Block 2 dice40 · defender down 27, blocker down 13 · defender down 3, blocker down 0
Block 3 dice6 · defender down 4, blocker down 0–
Block 2 red–2 · defender down 0, blocker down 1
Re-rolls used onBlock 3, Pass 3, Dodge 2Dodge 3, Block 2, GFI 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Juketius: 15 games this season, 105 in all; Suklaamonni: 13 games this season, 40 in all), and the race average of every coach’s games with that race in the league (Undead 96 games, Dark Elf 83 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

JuketiusSuklaamonni
Turnovers6 (season 4.8 · career 6.7 · Undead 5.5)11 (season 10.2 · career 8.1 · Dark Elf 7.1)
Possession %37 (season 36.3 · career 30.6 · Undead 38.2)18 (season 18.8 · career 33.8 · Dark Elf 34.1)
Blocks43 (season 58.3 · career 47.2 · Undead 46.7)13 (season 37.8 · career 48.9 · Dark Elf 35.7)
Casualties caused6 (season 2.4 · career 1.7 · Undead 2.2)2 (season 0.8 · career 1.9 · Dark Elf 1.2)
Risky dodges (4+)2 (season 1.9 · career 2.1 · Undead 1.6)3 (season 2.1 · career 2.2 · Dark Elf 1.4)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Juketius1Mick GrimesMummy028000004
Juketius2James-Earl GracelakeMummy015000002
Juketius3Dedsimus MaksimusWight03900000⭐11
Juketius4Ribs RebsWight007000000
Juketius5Velvet ThunderGhoul000000000Fractured Leg
Juketius6Will BenghaminGhoul2021206217
Juketius7Tyrese CattlemanGhoul0012101022
Juketius8Anthony WisemanZombie002000000
Juketius9Wendell WalkerZombie005000020
Juketius10Jane Middle-EarthZombie002000010
Juketius11Arnolde the UnnamedZombie002000000
Juketius13Dath MaulZombie000000000
Suklaamonni1Dart SidiousWitchelf0001002021
Suklaamonni2Dath MaulBlitzer002000000☠️ died
Suklaamonni3Darth VaderBlitzer001000010
Suklaamonni4Count DookuBlitzer0021101201Fractured Leg
Suklaamonni5General GrievousLineman00100000⭐5
Suklaamonni6Darth JarJarLineman002000010Badly Hurt
Suklaamonni7Darth BaneLineman1100101415Badly Hurt
Suklaamonni8Kylo RenLineman001000000Badly Hurt
Suklaamonni9Darth Plagueis The WiseLineman001000010Badly Hurt
Suklaamonni10Supreme Leader SnokeLineman0010101240
Suklaamonni11Grand InquisitorLineman012100013

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