Carry_Potter 1–2 Kinkykiller

Season 10, regular season, round 9 · 6 May 2026 · match #228 · stadium Rizztown

Carry_Potter · Aura farmers (Chaos)

🏈 TD: Fam (Beastman)
💥 Casualties caused: Skibidi (Warrior), Gyatt (Warrior), Gooner (Minotaur) – 3 casualties, Bussin (Warrior)
🩹 Own injuries: GOAT (Beastman) – Badly Hurt
⭐ MVP: Skibidi (Warrior)
📈 SPP: Skibidi +7 ⬆️ level up!, Gooner +6 ⬆️ level up!, Fam +3, Gyatt +2 ⬆️ level up!, Bussin +2, Looksmaxxing +1 ⬆️ level up!

Kinkykiller · The Inconveniences (Undead)

🏈 TD: Mediumpox (Ghoul), Leper-a-chaun (Ghoul)
💥 Casualties caused: Leper-a-chaun (Ghoul)
🩹 Own injuries: Hairy Eyeballs (Skeleton) – Smashed Ankle (-1 MA); Rabies Babies (Mummy) – Badly Hurt; Groin Yeast (Ghoul) – Badly Hurt; Leper-a-chaun (Ghoul) – Fractured Leg (misses next game)
⭐ MVP: Hairy Eyeballs (Skeleton)
📈 SPP: Hairy Eyeballs +5 ⬆️ level up!, Leper-a-chaun +5, Mediumpox +3

Match summary

Carry_PotterKinkykiller
Touchdowns12
Casualties caused61
Turnovers44
Blocks5748
Possession75% of turns12% of turns
Armour broken14 of 3010 of 33
Dice luck+3.4 (moves +3.5, blocks −1.9, armour +1.8)+0.2 (moves +4.2, blocks −4.4, armour +0.5)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Carry_Potter🩹 GOAT● ball● ball● ball● ball● ball● ballTD 1–0
Kinkykiller🩹 Rabies✖ Block 1D🩹 Groin✖ Block 1D✖ Foul (sent off)
2nd half910111213141516
Carry_Potter✖ Block 1D● ball✖ Block 1D✖ Block 2D● ball✖ Dodge 4+
Kinkykiller● ballTD 1–1● ballTD 1–2🩹 Hairy✖ GFI 2+🩹 Leper-a-chaun

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Carry_Potter · Aura farmers

4 turnovers: 3 from blocks (2 on 1 die or red dice), 1 dodge. 0 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
9Block 1D–3Bussin
12Block 1D–4Skibidi
13Block 2D–26-7
16Dodge 4+–6Fam

Kinkykiller · The Inconveniences

4 turnovers: 2 from blocks (2 on 1 die or red dice), 1 gfi, 1 foul. 0 with the team re-roll still unused, 0 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
5Block 1D–3Bruised Pelvis
6Block 1D–1Leper-a-chaun
8Foul (sent off)–1Bruised Pelvis
16GFI 2+–1Live Aids

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollCarry_PotterKinkykiller
Dodge3/4 (75%, exp. 62%)6/6 (100%, exp. 67%)
GFI5/5 (100%, exp. 83%)12/13 (92%, exp. 83%)
Pick-up3/3 (100%, exp. 67%)1/1 (100%, exp. 33%)
Catch2/4 (50%, exp. 38%)2/2 (100%, exp. 58%)
Pass1/2 (50%, exp. 50%)–
Block 1 die7 · defender down 1, blocker down 416 · defender down 6, blocker down 5
Block 2 dice50 · defender down 23, blocker down 339 · defender down 21, blocker down 3
Block 3 dice5 · defender down 2, blocker down 0–
Block 2 red–2 · defender down 0, blocker down 1
Re-rolls used onBlock 5, Pass 1Block 9

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Carry_Potter: 9 games this season, 53 in all; Kinkykiller: 10 games this season, 107 in all), and the race average of every coach’s games with that race in the league (Chaos 98 games, Undead 96 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

Carry_PotterKinkykiller
Turnovers4 (season 6.3 · career 6.0 · Chaos 5.4)4 (season 6.4 · career 5.8 · Undead 5.5)
Possession %75 (season 42.7 · career 35.9 · Chaos 41.7)12 (season 41.4 · career 39.6 · Undead 38.4)
Blocks57 (season 39.6 · career 36.6 · Chaos 47.5)48 (season 47.5 · career 49.4 · Undead 46.6)
Casualties caused6 (season 1.2 · career 1.2 · Chaos 1.8)1 (season 1.3 · career 1.9 · Undead 2.2)
Risky dodges (4+)1 (season 0.9 · career 1.0 · Chaos 0.7)0 (season 1.6 · career 1.0 · Undead 1.6)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Carry_Potter1SkibidiWarrior01700001⭐7
Carry_Potter2GyattWarrior019000002
Carry_Potter36-7Warrior008000010
Carry_Potter4BussinWarrior0110000012
Carry_Potter5FemboyBeastman0020002600
Carry_Potter6BestnogorBeastman001000000
Carry_Potter7Dripped outBeastman001000000
Carry_Potter8FamBeastman1060104413
Carry_Potter10GOATBeastman000000000Badly Hurt
Carry_Potter11LooksmaxxingBeastman000100601
Carry_Potter12GoonerMinotaur0313000006
Kinkykiller1The Colored DeathMummy006000000
Kinkykiller2Rabies BabiesMummy001000000Badly Hurt
Kinkykiller3Live AidsWight006000010
Kinkykiller4BeethraxWight008000000
Kinkykiller5MediumpoxGhoul1080002603
Kinkykiller6Leper-a-chaunGhoul1180003015Fractured Leg
Kinkykiller7<3burnSkeleton003000000
Kinkykiller8Bruised PelvisSkeleton002000020
Kinkykiller10Lactose IntoleranceSkeleton002000000
Kinkykiller11Hairy EyeballsSkeleton00200000⭐5Smashed Ankle
Kinkykiller12Groin YeastGhoul000000000Badly Hurt
Kinkykiller13Kidney StonerGhoul002000000

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