Rokii 1–0 Demomancer

Season 8, regular season, round 2 · 19 Sep 2024 · match #279 · stadium Shadow Moses

Rokii · Outer Heaven Incident (Lizardmen)

🏈 TD: The Boss (Skink)
💥 Casualties caused: Liquid Snake (Saurus)
🩹 Own injuries: Solid Snake (Saurus) – Badly Hurt; Revolver Ocelot (Skink) – Badly Hurt; Gray Fox (Skink) – Badly Hurt; Otacon (Skink) – Badly Hurt
⭐ MVP: Meryl Silverburgh (Skink)
📈 SPP: Meryl Silverburgh +5, The Boss +3, Liquid Snake +2

Demomancer · Da Greil Gnikhts (Orc)

💥 Casualties caused: Thierulf (Blitzer), Marcus (Blitzer), Lambard (Blocker), Fredemund (Blitzer)
🩹 Own injuries: Agilgar Duke of Paravon (Blocker) – Pinched Nerve (misses next game)
⭐ MVP: Thierulf (Blitzer)
📈 SPP: Thierulf +7 ⬆️ level up!, Marcus +2, Lambard +2, Fredemund +2

Match summary

RokiiDemomancer
Touchdowns10
Casualties caused14
Turnovers56
Blocks4741
Possession31% of turns18% of turns
Armour broken5 of 319 of 32
Dice luck−2.3 (moves −0.2, blocks −1.7, armour −0.4)+4.4 (moves +0.5, blocks +3.2, armour +0.7)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Rokii✖ Pick-up 3+● ball● ball● ball✖ GFI 2+✖ Pick-up 3+🩹 Revolver
Demomancer🩹 Agilgar● ball✖ Block 1D✖ Block 2D✖ Block 1D
2nd half910111213141516
Rokii🩹 Solid✖ Block 1D✖ GFI 2+🩹 Gray● ballTD 1–0🩹 Otacon
Demomancer● ball● ball● ball✖ Block 1D✖ Pick-up 3+✖ Catch 4+

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Rokii · Outer Heaven Incident

5 turnovers: 1 from blocks (1 on 1 die or red dice), 2 gfis, 2 pick-ups. 1 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Pick-up 3+–1Gray Fox
7GFI 2+–3Otacon
8Pick-up 3+–10Otacon
10Block 1Dyes0Meryl Silverburgh
11GFI 2+–0The Boss

Demomancer · Da Greil Gnikhts

6 turnovers: 4 from blocks (3 on 1 die or red dice), 1 pick-up, 1 catch. 2 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
4Block 1Dyes4Bauduin the Brave
5Block 2D–3Rademund the Pure
6Block 1D–6Bauduin the Brave
12Block 1D–3Corduin
15Pick-up 3+yes1Landuin
16Catch 4+–2Landuin

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollRokiiDemomancer
Dodge4/4 (100%, exp. 67%)2/3 (67%, exp. 56%)
GFI0/2 (0%, exp. 83%)8/9 (89%, exp. 83%)
Pick-up3/5 (60%, exp. 63%)2/4 (50%, exp. 67%)
Catch0/1 (0%, exp. 17%)1/2 (50%, exp. 33%)
Pass–0/1 (0%, exp. 33%)
Block 1 die5 · defender down 3, blocker down 113 · defender down 5, blocker down 6
Block 2 dice43 · defender down 25, blocker down 228 · defender down 20, blocker down 1
Block 3 dice4 · defender down 0, blocker down 03 · defender down 1, blocker down 0
Re-rolls used onBlock 5Block 3, Dodge 1, GFI 1, Pick-up 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Rokii: 14 games this season, 58 in all; Demomancer: 13 games this season, 39 in all), and the race average of every coach’s games with that race in the league (Lizardmen 84 games, Orc 92 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

RokiiDemomancer
Turnovers5 (season 5.5 · career 4.2 · Lizardmen 4.8)6 (season 4.9 · career 5.7 · Orc 5.4)
Possession %31 (season 36.1 · career 42.1 · Lizardmen 41.2)18 (season 36.4 · career 35.8 · Orc 39.4)
Blocks47 (season 46.1 · career 46.8 · Lizardmen 46.5)41 (season 46.8 · career 43.9 · Orc 47.0)
Casualties caused1 (season 2.1 · career 2.0 · Lizardmen 2.0)4 (season 1.2 · career 1.4 · Orc 1.4)
Risky dodges (4+)0 (season 0.6 · career 0.6 · Lizardmen 0.4)1 (season 1.1 · career 1.3 · Orc 1.1)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Rokii1Big BossSaurus006000000
Rokii2Solid SnakeSaurus004000000Badly Hurt
Rokii3Liquid SnakeSaurus015000002
Rokii4Venom SnakeSaurus004000000
Rokii5Solidus SnakeSaurus0010000000
Rokii6RaidenSaurus007000000
Rokii7The BossSkink1010003413
Rokii8Revolver OcelotSkink000000200Badly Hurt
Rokii9Meryl SilverburghSkink00400001⭐5
Rokii10OtaconSkink0020004420Badly Hurt
Rokii11Gray FoxSkink004000010Badly Hurt
Demomancer1ThierulfBlitzer01600000⭐7
Demomancer2LanduinBlitzer004000020
Demomancer3MarcusBlitzer013000002
Demomancer4FredemundBlitzer015000002
Demomancer5LambardBlocker018000002
Demomancer6Rademund the PureBlocker006000010
Demomancer7Agilgar Duke of ParavonBlocker000000000Pinched Nerve
Demomancer9BerenLineman002000000
Demomancer10CorduinLineman003000010
Demomancer11LanduinGoblin0000002420
Demomancer12Bauduin the BraveLineman004000020

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