kesaesa 4–0 Demomancer

Season 10, regular season, round 2 · 25 Feb 2026 · match #282 · stadium Liskodisco

kesaesa · J Liskolaisen Discoliskot (Lizardmen)

🏈 TD: Skitta ja Vahvarimies (Skink) – 2 TDs, Poistunut Mielimies (Skink), Tahdoton Asemies (Skink)
💥 Casualties caused: Historioitu Mennytmies (Saurus), Lipova Liskomies (Saurus), UudenEnglannin Nahkamies (Saurus)
⭐ MVP: Tunnettu Markkumies (Saurus)
📈 SPP: Skitta ja Vahvarimies +6 ⬆️ level up!, Tunnettu Markkumies +5, Poistunut Mielimies +3, Tahdoton Asemies +3 ⬆️ level up!, Historioitu Mennytmies +2, Lipova Liskomies +2, UudenEnglannin Nahkamies +2 ⬆️ level up!

Demomancer · The Unexpected Ones (Human)

🩹 Own injuries: Baron Hoffenmiester (Lineman) – Broken Jaw (misses next game); Eisenhorn (Blitzer) – Smashed Hip (-1 MA); Czevak (Lineman) – Broken Jaw (misses next game)
⭐ MVP: Baron Hoffenmiester (Lineman)
📈 SPP: Baron Hoffenmiester +5, Fyodor Karamazov +2

Match summary

kesaesaDemomancer
Touchdowns40
Casualties caused30
Turnovers312
Blocks4421
Possession62% of turns18% of turns
Armour broken13 of 391 of 16
Dice luck+6.9 (moves +1.0, blocks +3.7, armour +2.2)−2.7 (moves +0.5, blocks −0.6, armour −2.7)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
kesaesa✖ Pick-up 3+✖ Pick-up 3+● ball● ball● ball● ball● ballTD 1–0
Demomancer🩹 Baron✖ Dodge 3+✖ Dodge 3+🩹 Czevak✖ Dodge 3+🩹 Eisenhorn● ball
2nd half910111213141516
kesaesa✖ Block 2D● ballTD 2–0TD 3–0TD 4–0
Demomancer✖ Dodge 3+✖ Dodge 3+✖ Catch 3+✖ Dodge 3+✖ GFI 2+✖ Pass 4+✖ Pass 4+✖ Block 2D

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

kesaesa · J Liskolaisen Discoliskot

3 turnovers: 1 from blocks (0 on 1 die or red dice), 2 pick-ups. 1 with the team re-roll still unused, 0 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Pick-up 3+yes1Tahdoton Asemies
2Pick-up 3+–2Tahdoton Asemies
11Block 2D–2Tunnettu Markkumies

Demomancer · The Unexpected Ones

11 turnovers: 1 from blocks (0 on 1 die or red dice), 6 dodges, 1 gfi, 1 catch, 2 passs. 5 with the team re-roll still unused, 4 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Dodge 3+yes3Agmar
3Dodge 3+yes3Tyrus
5Dodge 3+–1Titus Endor
9Dodge 3+–0Covenant
10Dodge 3+–1Tyrus
11Catch 3+yes5Tyrus
12Dodge 3+yes2Fyodor Karamazov
13GFI 2+yes3Voke
14Pass 4+–6Fyodor Karamazov
15Pass 4+–5Fyodor Karamazov
16Block 2D–7Fyodor Karamazov

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollkesaesaDemomancer
Dodge1/1 (100%, exp. 67%)24/38 (63%, exp. 67%)
GFI1/1 (100%, exp. 83%)10/11 (91%, exp. 83%)
Pick-up3/6 (50%, exp. 67%)4/4 (100%, exp. 67%)
Catch2/2 (100%, exp. 50%)3/5 (60%, exp. 63%)
Pass–3/8 (38%, exp. 48%)
Block 1 die–5 · defender down 4, blocker down 0
Block 2 dice38 · defender down 24, blocker down 218 · defender down 10, blocker down 1
Block 3 dice9 · defender down 5, blocker down 0–
Re-rolls used onBlock 3, Pick-up 1Dodge 7, Pass 3, Block 2, Catch 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (kesaesa: 11 games this season, 120 in all; Demomancer: 10 games this season, 39 in all), and the race average of every coach’s games with that race in the league (Lizardmen 84 games, Human 85 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

kesaesaDemomancer
Turnovers3 (season 3.7 · career 4.5 · Lizardmen 4.9)12 (season 6.2 · career 5.6 · Human 5.6)
Possession %62 (season 44.2 · career 42.1 · Lizardmen 40.9)18 (season 43.1 · career 35.8 · Human 37.5)
Blocks44 (season 52.6 · career 48.5 · Lizardmen 46.6)21 (season 37.4 · career 44.5 · Human 38.9)
Casualties caused3 (season 2.3 · career 2.0 · Lizardmen 2.0)0 (season 1.7 · career 1.5 · Human 1.8)
Risky dodges (4+)0 (season 0.2 · career 0.8 · Lizardmen 0.4)2 (season 1.6 · career 1.3 · Human 1.4)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
kesaesa1Hopeinen DiscomiesSaurus0010000000
kesaesa2Lipova LiskomiesSaurus017000002
kesaesa3Ilosta Syntyvä UusimiesSaurus005000000
kesaesa4UudenEnglannin NahkamiesSaurus016000002
kesaesa5Historioitu MennytmiesSaurus017000002
kesaesa6Tunnettu MarkkumiesSaurus00400001⭐5
kesaesa7Löytynyt NaismiesSkink0020001400
kesaesa8Poistunut MielimiesSkink1010001203
kesaesa9Skitta ja VahvarimiesSkink2010004206
kesaesa10Tahdoton AsemiesSkink1010004423
kesaesa11Kumman Tuttu KaunismiesSkink000000000
Demomancer1EisenhornBlitzer004000000Smashed Hip
Demomancer2Baron HoffenmiesterLineman00000000⭐5Broken Jaw
Demomancer3TyrusBlitzer001000030
Demomancer4VokeBlitzer009000010
Demomancer5Fyodor KaramazovThrower0022001042
Demomancer6Titus EndorCatcher0000203010
Demomancer7Raum GrummanCatcher000000000
Demomancer9AgmarLineman002000010
Demomancer10CovenantLineman003000010
Demomancer11CzevakLineman000000000Broken Jaw
Demomancer12DroganLineman000000000

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