Viima 2–1 OuKhar

Season 3, regular season, round 3 · 5 Apr 2021 · match #425 · stadium Aulabaari

Viima · Juoma-Aateli (High Elf)

🏈 TD: Markiisi Martini (Blitzer), Markiisi Manhattan (Blitzer)
💥 Casualties caused: Sir Gambina (Lineman), Markiisi Manhattan (Blitzer) – 2 casualties, Sir Marabello (Lineman)
⭐ MVP: Kreivi Negroni (Thrower)
📈 SPP: Markiisi Manhattan +7 ⬆️ level up!, Kreivi Negroni +6 ⬆️ level up!, Markiisi Martini +3, Sir Gambina +2, Sir Marabello +2, Sir Valdemar +1

OuKhar · Pyromancy (Elven Union)

🏈 TD: Firaga (Catcher)
🩹 Own injuries: Protection from Fire (Blitzer) – Badly Hurt; Wall of Fire (Lineman) – Smashed Ankle (-1 MA); Kanonion Nallelwa (Lineman) – Gouged Eye (misses next game); Firestorm (Lineman) – Badly Hurt
⭐ MVP: Protection from Fire (Blitzer)
📈 SPP: Protection from Fire +5 ⬆️ level up!, Firaga +3, Great Chaos Fireball +1, Burning Hands +1

Match summary

ViimaOuKhar
Touchdowns21
Casualties caused40
Turnovers27
Blocks5217
Possession68% of turns25% of turns
Armour broken22 of 362 of 12
Dice luck+6.7 (moves +2.3, blocks −3.6, armour +8.0)−6.5 (moves −3.8, blocks −1.4, armour −1.3)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Viima● ball● ball● ball● ball● ballTD 1–0
OuKhar● ball✖ GFI 2+🩹 Protection● ball✖ Dodge 2+✖ Dodge 3+✖ Block 2D red
2nd half910111213141516
Viima● ball● ball✖ Block 1D● ball● ballTD 2–0✖ Block 2D
OuKhar🩹 Wall✖ Block 1D🩹 Kanonion✖ Dodge 2+● ballTD 2–1✖ Block 2D🩹 Firestorm

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Viima · Juoma-Aateli

2 turnovers: 2 from blocks (1 on 1 die or red dice). 0 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
11Block 1D–5Sir Gambina
16Block 2D–3Sir Marabello

OuKhar · Pyromancy

7 turnovers: 3 from blocks (2 on 1 die or red dice), 3 dodges, 1 gfi. 4 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2GFI 2+–5Firaga
4Dodge 2+yes3Burning Hands
5Dodge 3+yes0Fireball
6Block 2D red–1Great Chaos Fireball
11Block 1Dyes3Burning Hands
12Dodge 2+yes1Fire Lance
16Block 2D–2Firaga

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollViimaOuKhar
Dodge1/1 (100%, exp. 83%)14/21 (67%, exp. 78%)
GFI4/4 (100%, exp. 83%)6/9 (67%, exp. 83%)
Pick-up3/3 (100%, exp. 83%)2/2 (100%, exp. 83%)
Catch3/3 (100%, exp. 78%)3/3 (100%, exp. 83%)
Pass2/2 (100%, exp. 83%)2/2 (100%, exp. 67%)
Block 1 die4 · defender down 1, blocker down 25 · defender down 2, blocker down 2
Block 2 dice50 · defender down 25, blocker down 112 · defender down 6, blocker down 2
Block 3 dice1 · defender down 1, blocker down 0–
Block 2 red–3 · defender down 0, blocker down 1
Re-rolls used onBlock 3Dodge 4, Block 3, GFI 2

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Viima: 7 games this season, 59 in all; OuKhar: 7 games this season, 94 in all), and the race average of every coach’s games with that race in the league (High Elf 37 games, Elven Union 69 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

ViimaOuKhar
Turnovers2 (season 6.7 · career 4.6 · High Elf 6.1)7 (season 6.1 · career 5.0 · Elven Union 6.6)
Possession %68 (season 30.0 · career 41.0 · High Elf 37.6)25 (season 35.1 · career 38.3 · Elven Union 27.6)
Blocks52 (season 37.9 · career 44.6 · High Elf 36.6)17 (season 26.1 · career 40.6 · Elven Union 28.0)
Casualties caused4 (season 1.6 · career 1.5 · High Elf 1.3)0 (season 1.0 · career 1.6 · Elven Union 1.0)
Risky dodges (4+)0 (season 0.3 · career 0.4 · High Elf 0.4)0 (season 0.4 · career 0.7 · Elven Union 0.9)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Viima1Markiisi ManhattanBlitzer1290102407
Viima2Markiisi MartiniBlitzer1040004803
Viima3Kreivi NegroniThrower001100220⭐6
Viima4Sir SorbusLineman004000000
Viima5Sir GambinaLineman015000012
Viima6Sir MarabelloLineman019000012
Viima7Sir VinettoLineman004000000
Viima8Sir ValdemarLineman005100001
Viima9Lady DorisLineman003000000
Viima10Tithuthon WertanielLineman004000000
Viima11Sir JormaLineman004010000
OuKhar1FiragaCatcher1020101823
OuKhar2Great Chaos FireballCatcher0011003411
OuKhar3Burning HandsThrower002100821
OuKhar4Iron FleshBlitzer002000000
OuKhar5Protection from FireBlitzer00100000⭐5Badly Hurt
OuKhar6FireballLineman001010010
OuKhar7FirestormLineman000000000Badly Hurt
OuKhar8Fire LanceLineman001000010
OuKhar9Wall of FireLineman003000000Smashed Ankle
OuKhar10CombustionLineman002000000
OuKhar11Kanonion NallelwaLineman002000000Gouged Eye

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