OuKhar 2–3 Pop-Khorne

Season 3, playoffs · 5 May 2021 · match #427 · stadium The Great Swamp

OuKhar · Pyromancy (Elven Union)

🏈 TD: Firaga (Catcher) – 2 TDs
💥 Casualties caused: Iron Flesh (Blitzer)
🩹 Own injuries: Firestorm (Lineman) – Badly Hurt; Wall of Fire (Lineman) – Gouged Eye (misses next game)
✋ Interception: Meteor Swarm (Catcher)
⭐ MVP: Great Chaos Fireball (Catcher)
📈 SPP: Firaga +6, Great Chaos Fireball +5 ⬆️ level up!, Meteor Swarm +3, Iron Flesh +2, Flaming Arrows +1 ⬆️ level up!

Pop-Khorne · W-ELF (Wood Elf)

🏈 TD: Pentti Linkola (Wardancer), Derrick Jensen (Wardancer) – 2 TDs
💥 Casualties caused: Luonnon Kosto (Tree), Derrick Jensen (Wardancer), Hëven (Lineman)
🩹 Own injuries: Lacto-ovo Pescatarian (Lineman) – Badly Hurt
⭐ MVP: Pentti Linkola (Wardancer)
📈 SPP: Pentti Linkola +9 ⬆️ level up!, Derrick Jensen +8, Recycler Extraordinaire +2, Luonnon Kosto +2, Hëven +2

Match summary

OuKharPop-Khorne
Touchdowns23
Casualties caused13
Turnovers85
Blocks3638
Possession36% of turns42% of turns
Armour broken10 of 2514 of 27
Dice luck+2.7 (moves −0.0, blocks +3.4, armour −0.8)+4.1 (moves +3.0, blocks −2.0, armour +3.1)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
OuKhar✖ GFI 2+🩹 Firestorm● ball● ballTD 1–0✖ GFI 2+✖ Block 2D🩹 Wall
Pop-Khorne✖ Catch 2+● ball● ball✖ Dodge 3+● ball✖ Block 1DTD 1–1
2nd half910111213141516
OuKhar● ballTD 2–1● ball✖ Dodge 3+✖ Dodge 2+
Pop-Khorne● ball● ballTD 2–2🩹 Lacto-ovo✖ Catch 6+● ball✖ Pass 2+

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

OuKhar · Pyromancy

8 turnovers: 1 from blocks (0 on 1 die or red dice), 4 dodges, 2 gfis, 1 pass. 0 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1GFI 2+–0Firaga
7GFI 2+–1Firaga
8Block 2D–8Fire Lance
15Dodge 3+–1Fire Lance
16Dodge 2+–3Burning Hands
17Dodge 4+–2Meteor Swarm
18Pass 3+–4Great Chaos Fireball
19Dodge 2+–3Iron Flesh

Pop-Khorne · W-ELF

5 turnovers: 1 from blocks (1 on 1 die or red dice), 1 dodge, 2 catchs, 1 pass. 3 with the team re-roll still unused, 2 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Catch 2+yes3Derrick Jensen
5Dodge 3+–3Lacto-ovo Pescatarian
7Block 1Dyes5Lacto-ovo Pescatarian
14Catch 6+yes2Luonnon Kosto
16Pass 2+–7Derrick Jensen

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollOuKharPop-Khorne
Dodge44/54 (81%, exp. 81%)24/26 (92%, exp. 81%)
GFI7/12 (58%, exp. 83%)4/4 (100%, exp. 83%)
Pick-up2/2 (100%, exp. 75%)10/14 (71%, exp. 80%)
Catch8/8 (100%, exp. 75%)6/9 (67%, exp. 74%)
Pass2/4 (50%, exp. 75%)4/5 (80%, exp. 80%)
Block 1 die4 · defender down 1, blocker down 03 · defender down 2, blocker down 0
Block 2 dice32 · defender down 22, blocker down 132 · defender down 15, blocker down 2
Block 3 dice–5 · defender down 3, blocker down 0
Block 2 red2 · defender down 0, blocker down 1–
Re-rolls used onDodge 6, GFI 3, Block 2, Pass 1Pick-up 3, Block 2, Catch 1, Dodge 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (OuKhar: 7 games this season, 94 in all; Pop-Khorne: 8 games this season, 109 in all), and the race average of every coach’s games with that race in the league (Elven Union 69 games, Wood Elf 95 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

OuKharPop-Khorne
Turnovers8 (season 6.0 · career 4.9 · Elven Union 6.6)5 (season 7.2 · career 6.1 · Wood Elf 5.6)
Possession %36 (season 33.6 · career 38.2 · Elven Union 27.4)42 (season 24.6 · career 33.1 · Wood Elf 33.6)
Blocks36 (season 23.4 · career 40.4 · Elven Union 27.7)38 (season 19.2 · career 34.9 · Wood Elf 30.2)
Casualties caused1 (season 0.9 · career 1.6 · Elven Union 1.0)3 (season 0.9 · career 1.3 · Wood Elf 0.9)
Risky dodges (4+)1 (season 0.3 · career 0.7 · Elven Union 0.9)0 (season 0.5 · career 0.8 · Wood Elf 0.8)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
OuKhar1FiragaCatcher2080206226
OuKhar2Meteor SwarmCatcher0021014213
OuKhar3Great Chaos FireballCatcher000000501⭐5
OuKhar4Iron FleshBlitzer019000012
OuKhar5Protection from FireBlitzer005000000
OuKhar6Burning HandsThrower002000010
OuKhar7Flaming ArrowsThrower0021001401
OuKhar8Fire LanceLineman002000020
OuKhar9FirestormLineman000000000Badly Hurt
OuKhar11FireballLineman001000000
OuKhar12SunburstLineman004000000
OuKhar13Wall of FireLineman001000000Gouged Eye
Pop-Khorne1Luonnon KostoTree015000012
Pop-Khorne2Derrick JensenWardancer2180205428
Pop-Khorne3Pentti Linkola Wardancer105110440⭐9
Pop-Khorne4HëvenLineman0170001602
Pop-Khorne5Lacto-ovo PescatarianLineman001000020Badly Hurt
Pop-Khorne6Cattle LiberatorLineman002000000
Pop-Khorne7Energy Efficient HitmanLineman0020002200
Pop-Khorne8HirdelLineman001000000
Pop-Khorne9Recycler ExtraordinaireLineman0022003002
Pop-Khorne10Eco-Friendly MurdererLineman004000000
Pop-Khorne11Flower SupremacistLineman001000000

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