Kinkykiller 2–0 kiukku

Season 7, regular season, round 13 · 6 Mar 2024 · match #500 · stadium The Office

Kinkykiller · Project Management Office (Chaos)

🏈 TD: Tiketti-Timppa (Beastman), Gishlow Tail (Beastman)
💥 Casualties caused: Project Manager (Warrior) – 2 casualties, Merja Muutospyyntö (Beastman), Jaakko Kaartinen (Minotaur), Scrum Master (Warrior)
⭐ MVP: Project Manager (Warrior)
📈 SPP: Project Manager +9, Tiketti-Timppa +3, Gishlow Tail +3, Merja Muutospyyntö +2, Jaakko Kaartinen +2 ⬆️ level up!, Scrum Master +2

kiukku · the bääd bois (Human)

🩹 Own injuries: Knight Fentleberry (Lineman) – Fractured Arm (misses next game); Calogrenant Meinard (Catcher) – Badly Hurt; Meinholf Doudir (Catcher) – Badly Hurt; Rein Panzermann (Blitzer) – Smashed Hand (misses next game)
⭐ MVP: Mighty Zug (star) (Star Mighty Zug)
📈 SPP: Mighty Zug (star) +5, Meinholf Theoderic +1

Match summary

Kinkykillerkiukku
Touchdowns20
Casualties caused50
Turnovers69
Blocks7827
Possession31% of turns37% of turns
Armour broken20 of 524 of 23
Dice luck−1.3 (moves −0.8, blocks −3.8, armour +3.4)−2.4 (moves −1.2, blocks +1.7, armour −2.9)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Kinkykiller● ball✖ Block 1D● ball● ballTD 1–0✖ GFI 2+
kiukku✖ Block 1D🩹 Meinholf✖ Block 1D● ball● ball● ball
2nd half910111213141516
Kinkykiller✖ Block 2D✖ GFI 2+✖ GFI 2+TD 2–0✖ Dodge 3+
kiukku✖ Pick-up 3+✖ Block 1D✖ Dodge 5+✖ Pass 4+✖ Block 1D🩹 Knight✖ Dodge 3+🩹 Calogrenant✖ Pick-up 3+🩹 Rein

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Kinkykiller · Project Management Office

6 turnovers: 2 from blocks (1 on 1 die or red dice), 1 dodge, 3 gfis. 4 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Block 1Dyes1Merja Muutospyyntö
6GFI 2+yes5Tiketti-Timppa
10Block 2Dyes3Jaakko Kaartinen
11GFI 2+–0Tiketti-Timppa
12GFI 2+yes3Jaakko Kaartinen
15Dodge 3+–0Tiketti-Timppa

kiukku · the bääd bois

9 turnovers: 4 from blocks (4 on 1 die or red dice), 2 dodges, 2 pick-ups, 1 pass. 4 with the team re-roll still unused, 5 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
4Block 1D–3Stefan Lutolf
5Block 1Dyes3Eber Geert
10Pick-up 3+–2Meinholf Theoderic
11Block 1D–6Calogrenant Meinard
12Dodge 5+yes2Grant Farren
13Pass 4+yes6Rein Panzermann
14Block 1Dyes10Mightyzug (star)
15Dodge 3+–6Harkot Hoffenmiester
16Pick-up 3+–6Meinholf Theoderic

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollKinkykillerkiukku
Dodge2/4 (50%, exp. 62%)1/3 (33%, exp. 56%)
GFI3/7 (43%, exp. 83%)–
Pick-up4/6 (67%, exp. 56%)2/5 (40%, exp. 67%)
Catch–3/4 (75%, exp. 54%)
Pass–1/2 (50%, exp. 50%)
Block 1 die2 · defender down 0, blocker down 124 · defender down 11, blocker down 6
Block 2 dice78 · defender down 44, blocker down 66 · defender down 5, blocker down 0
Block 3 dice3 · defender down 2, blocker down 0–
Re-rolls used onBlock 5, Pick-up 2, Dodge 1, GFI 1Block 3, Pick-up 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Kinkykiller: 13 games this season, 107 in all; kiukku: 10 games this season, 10 in all), and the race average of every coach’s games with that race in the league (Chaos 98 games, Human 85 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

Kinkykillerkiukku
Turnovers6 (season 5.4 · career 5.8 · Chaos 5.4)9 (season 9.0 · career 9.0 · Human 5.6)
Possession %31 (season 53.5 · career 39.4 · Chaos 42.1)37 (season 17.7 · career 17.7 · Human 37.3)
Blocks78 (season 48.9 · career 49.1 · Chaos 47.3)27 (season 26.5 · career 26.5 · Human 38.8)
Casualties caused5 (season 2.5 · career 1.8 · Chaos 1.8)0 (season 0.9 · career 0.9 · Human 1.8)
Risky dodges (4+)1 (season 0.7 · career 1.0 · Chaos 0.7)1 (season 5.5 · career 5.5 · Human 1.4)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Kinkykiller1Jaakko KaartinenMinotaur0114000022
Kinkykiller2Product OwnerWarrior001000000
Kinkykiller3Technical LeadWarrior007000000
Kinkykiller4Project ManagerWarrior021100000⭐9
Kinkykiller5Tiketti-TimppaBeastman1000004633
Kinkykiller6Jira-PeraBeastman004000000
Kinkykiller7Conflu-EsaBeastman0010000000
Kinkykiller8Scrum MasterWarrior0116000002
Kinkykiller9Gishlow TailBeastman104000803
Kinkykiller10Merja MuutospyyntöBeastman014000012
Kinkykiller11Tapani TavoitehintaBeastman007000000
kiukku1Meinholf TheodericBlitzer0011002221
kiukku2Gerhart WulfBlitzer003000000
kiukku3Rein PanzermannBlitzer0010101010Smashed Hand
kiukku4Harkot HoffenmiesterBlitzer001000010
kiukku5Edwin AdvarLineman004000000
kiukku6Stefan FleischLineman002000000
kiukku7Grant FarrenLineman000000010
kiukku8Stefan LutolfLineman002000010
kiukku10Meinholf DoudirCatcher000000000Badly Hurt
kiukku11Otto TeeglerThrower000000000
kiukku12Eber GeertThrower002000010
kiukku13Knight FentleberryLineman000000000Fractured Arm
kiukku14Bertolf DalrympleLineman002000000
kiukku15Calogrenant MeinardCatcher002000010Badly Hurt
kiukkuMighty Zug (star)Star Mighty Zug00700000⭐5

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