ETL-tappi 0–4 Kinkykiller

Season 7, regular season, round 10 · 23 Jan 2024 · match #544 · stadium Launeen perhepuisto

ETL-tappi · Restoran Puhkpilli (Nurgle)

💥 Casualties caused: Alikersantti Hartika (Warrior)
🩹 Own injuries: Bob the Boiler (Rotter) – Smashed Knee (Niggling); Luke the Stinker (Rotter) – Smashed Hip (-1 MA); Hermo-Heikki (Beast) – Badly Hurt
⭐ MVP: Bob the Boiler (Rotter)
📈 SPP: Bob the Boiler +5, Alikersantti Hartika +2 ⬆️ level up!

Kinkykiller · Project Management Office (Chaos)

🏈 TD: Jira-Pera (Beastman), Conflu-Esa (Beastman), Project Manager (Warrior), Tiketti-Timppa (Beastman)
💥 Casualties caused: Gishlow Tail (Beastman), Technical Lead (Warrior), Tapani Tavoitehinta (Beastman), Scrum Master (Warrior), Product Owner (Warrior)
🩹 Own injuries: Jira-Pera (Beastman) – Broken Ribs (misses next game)
⭐ MVP: Jira-Pera (Beastman)
📈 SPP: Jira-Pera +8 ⬆️ level up!, Conflu-Esa +3 ⬆️ level up!, Project Manager +3, Tiketti-Timppa +3, Gishlow Tail +2, Technical Lead +2, Tapani Tavoitehinta +2, Scrum Master +2, Product Owner +2

Match summary

ETL-tappiKinkykiller
Touchdowns04
Casualties caused15
Turnovers64
Blocks4862
Possession6% of turns81% of turns
Armour broken7 of 3812 of 52
Dice luck−0.7 (moves −3.3, blocks +5.5, armour −2.8)+6.6 (moves +3.7, blocks +4.2, armour −1.2)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
ETL-tappi🩹 Bob✖ Dodge 3+🩹 Luke✖ Block 2D🩹 Hermo-Heikki
Kinkykiller● ball✖ Block 1D✖ Block 2D● ball● ball● ball✖ Block 2D redTD 0–1
2nd half910111213141516
ETL-tappi✖ Dodge 4+● ball✖ Dodge 3+✖ Pick-up 4+✖ Block 2D red
KinkykillerTD 0–2✖ Block 2D● ball● ball🩹 Jira-PeraTD 0–3TD 0–4

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

ETL-tappi · Restoran Puhkpilli

6 turnovers: 2 from blocks (1 on 1 die or red dice), 3 dodges, 1 pick-up. 1 with the team re-roll still unused, 2 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
5Dodge 3+yes1Itäpään Keisari
8Block 2D–2Hermo-Heikki
9Dodge 4+–5Alikersantti Hartika
14Dodge 3+–1Kummun patruuna
15Pick-up 4+–5Alikersantti Hartika
16Block 2D red–2Kummun patruuna

Kinkykiller · Project Management Office

4 turnovers: 4 from blocks (2 on 1 die or red dice). 3 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Block 1D–5Product Owner
3Block 2Dyes3Jaakko Kaartinen
7Block 2D redyes0Project Manager
9Block 2Dyes3Gishlow Tail

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollETL-tappiKinkykiller
Dodge2/8 (25%, exp. 56%)–
GFI6/6 (100%, exp. 83%)12/14 (86%, exp. 83%)
Pick-up2/3 (67%, exp. 61%)3/3 (100%, exp. 67%)
Catch–1/4 (25%, exp. 17%)
Block 1 die17 · defender down 8, blocker down 35 · defender down 2, blocker down 2
Block 2 dice32 · defender down 24, blocker down 257 · defender down 42, blocker down 3
Block 3 dice–1 · defender down 1, blocker down 0
Block 2 red4 · defender down 1, blocker down 11 · defender down 0, blocker down 1
Re-rolls used onBlock 5, Dodge 3Block 2, GFI 2

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (ETL-tappi: 10 games this season, 38 in all; Kinkykiller: 13 games this season, 107 in all), and the race average of every coach’s games with that race in the league (Nurgle 35 games, Chaos 98 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

ETL-tappiKinkykiller
Turnovers6 (season 5.0 · career 6.8 · Nurgle 5.6)4 (season 5.5 · career 5.8 · Chaos 5.4)
Possession %6 (season 25.4 · career 26.9 · Nurgle 31.6)81 (season 49.6 · career 39.0 · Chaos 41.6)
Blocks48 (season 35.2 · career 30.9 · Nurgle 39.4)62 (season 50.2 · career 49.2 · Chaos 47.4)
Casualties caused1 (season 2.2 · career 1.4 · Nurgle 1.4)5 (season 2.5 · career 1.8 · Chaos 1.8)
Risky dodges (4+)3 (season 0.3 · career 1.1 · Nurgle 0.7)0 (season 0.8 · career 1.0 · Chaos 0.7)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
ETL-tappi1Itäpään KeisariRotter001000010
ETL-tappi2Kummun patruunaRotter002000020
ETL-tappi3Bob the BoilerRotter00000000⭐5Smashed Knee
ETL-tappi4Huonompi VäisänenRotter001000000
ETL-tappi5Luke the StinkerRotter000000000Smashed Hip
ETL-tappi6Hermo-HeikkiBeast004000010Badly Hurt
ETL-tappi7Alikersantti HartikaWarrior0111000022
ETL-tappi8Kurun PappaWarrior007000000
ETL-tappi9Hiltu-JakkiWarrior0014000000
ETL-tappi10VouvilaWarrior008000000
ETL-tappi11Mölö-MattiPestigor0000001800
Kinkykiller1Jaakko KaartinenMinotaur0012000010
Kinkykiller2Product OwnerWarrior013000012
Kinkykiller3Technical LeadWarrior017000002
Kinkykiller4Project ManagerWarrior1060002013
Kinkykiller5Tiketti-TimppaBeastman1010005803
Kinkykiller6Jira-PeraBeastman10100000⭐8Broken Ribs
Kinkykiller7Conflu-EsaBeastman103000603
Kinkykiller8Scrum MasterWarrior0112000002
Kinkykiller9Gishlow TailBeastman013000012
Kinkykiller10Merja MuutospyyntöBeastman004000000
Kinkykiller11Tapani TavoitehintaBeastman0110000002

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