Viima 1–2 Pop-Khorne

Season 3, regular season, round 1 · 23 Mar 2021 · match #555 · stadium Aulabaari

Viima · Juoma-Aateli (High Elf)

🏈 TD: Lady Doris (Lineman)
💥 Casualties caused: Sir Vinetto (Lineman), Sir Jorma (Lineman) (1 kill), Sir Gambina (Lineman)
🩹 Own injuries: Kreivi Negroni (Thrower) – Broken Jaw (misses next game); Sir Omppu (Lineman) – ☠️ died
⭐ MVP: Kreivi Negroni (Thrower)
📈 SPP: Kreivi Negroni +5, Lady Doris +3, Sir Vinetto +2, Sir Jorma +2, Sir Gambina +2, Sir Marabello +2

Pop-Khorne · W-ELF (Wood Elf)

🏈 TD: Derrick Jensen (Wardancer) – 2 TDs
💥 Casualties caused: Derrick Jensen (Wardancer) (1 kill)
🩹 Own injuries: Energy Efficient Hitman (Lineman) – Badly Hurt; Organic Violence (Lineman) – ☠️ died; Cattle Liberator (Lineman) – Badly Hurt
⭐ MVP: Energy Efficient Hitman (Lineman)
📈 SPP: Derrick Jensen +8 ⬆️ level up!, Energy Efficient Hitman +5

Match summary

ViimaPop-Khorne
Touchdowns12
Casualties caused31
Turnovers53
Blocks5537
Possession25% of turns62% of turns
Armour broken15 of 366 of 28
Dice luck+1.2 (moves +1.7, blocks −0.5, armour −0.0)+3.4 (moves +2.5, blocks +2.7, armour −1.8)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Viima✖ GFI 2+🩹 Kreivi☠️ Sir✖ Catch 3+
Pop-Khorne✖ Block 2D● ball✖ Dodge 2+● ball● ball● ball● ballTD 0–1☠️ Organic🩹 Cattle
2nd half910111213141516
Viima● ball✖ Block 1D✖ Dodge 2+● ball✖ Block 2D● ballTD 1–2
Pop-Khorne✖ GFI 2+● ball● ballTD 0–2🩹 Energy

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Viima · Juoma-Aateli

5 turnovers: 2 from blocks (1 on 1 die or red dice), 1 dodge, 1 gfi, 1 catch. 2 with the team re-roll still unused, 0 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
4GFI 2+yes4Kreivi Negroni
8Catch 3+yes1Sir Valdemar
10Block 1D–1Markiisi Martini
11Dodge 2+–1Sir Gambina
14Block 2D–4Sir Gambina

Pop-Khorne · W-ELF

3 turnovers: 1 from blocks (0 on 1 die or red dice), 1 dodge, 1 gfi. 1 with the team re-roll still unused, 0 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 2D–1Vegan Powerhouse
3Dodge 2+yes1Vegan Powerhouse
11GFI 2+–2Derrick Jensen

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollViimaPop-Khorne
Dodge9/13 (69%, exp. 77%)17/18 (94%, exp. 83%)
GFI10/11 (91%, exp. 83%)4/7 (57%, exp. 83%)
Pick-up3/3 (100%, exp. 78%)1/1 (100%, exp. 83%)
Catch6/8 (75%, exp. 73%)3/3 (100%, exp. 61%)
Pass3/4 (75%, exp. 75%)–
Block 1 die10 · defender down 5, blocker down 27 · defender down 2, blocker down 0
Block 2 dice47 · defender down 27, blocker down 132 · defender down 22, blocker down 3
Re-rolls used onDodge 3, Block 2, Catch 1, Pass 1Block 2, GFI 2

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Viima: 7 games this season, 59 in all; Pop-Khorne: 8 games this season, 109 in all), and the race average of every coach’s games with that race in the league (High Elf 37 games, Wood Elf 95 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

ViimaPop-Khorne
Turnovers5 (season 6.3 · career 4.6 · High Elf 6.0)3 (season 7.5 · career 6.2 · Wood Elf 5.7)
Possession %25 (season 36.1 · career 41.7 · High Elf 38.7)62 (season 22.1 · career 32.9 · Wood Elf 33.4)
Blocks55 (season 37.4 · career 44.6 · High Elf 36.5)37 (season 19.4 · career 34.9 · Wood Elf 30.2)
Casualties caused3 (season 1.7 · career 1.6 · High Elf 1.4)1 (season 1.1 · career 1.3 · Wood Elf 0.9)
Risky dodges (4+)1 (season 0.1 · career 0.4 · High Elf 0.4)0 (season 0.5 · career 0.8 · Wood Elf 0.8)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Viima1Markiisi ManhattanBlitzer007000000
Viima2Markiisi MartiniBlitzer00120101610
Viima3Kreivi NegroniThrower00000001⭐5Broken Jaw
Viima4Sir SorbusLineman005000000
Viima5Sir GambinaLineman0140101822
Viima6Sir MarabelloLineman0062002402
Viima7Sir VinettoLineman017000002
Viima8Sir ValdemarLineman002000010
Viima9Lady DorisLineman1060001403
Viima10Sir OmppuLineman001000000☠️ died
Viima11Sir JormaLineman015000602
Pop-Khorne1Pentti Linkola Wardancer006000000
Pop-Khorne2Derrick JensenWardancer2180006818
Pop-Khorne3Flower SupremacistLineman004000000
Pop-Khorne4Vegan PowerhouseLineman004000020
Pop-Khorne5Cattle LiberatorLineman000000000Badly Hurt
Pop-Khorne6Power-GardenerLineman003000000
Pop-Khorne7Organic ViolenceLineman002000000☠️ died
Pop-Khorne8Energy Efficient HitmanLineman003000260⭐5Badly Hurt
Pop-Khorne9Recycler ExtraordinaireLineman003000000
Pop-Khorne10Eco-Friendly MurdererLineman0020001400
Pop-Khorne11Lacto-ovo PescatarianLineman002000000

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