Rokii 3–0 Pop-Khorne

Season 8, regular season, round 10 · 16 Jan 2025 · match #574 · stadium Shadow Moses

Rokii · Outer Heaven Incident (Lizardmen)

🏈 TD: The Boss (Skink), Solidus Snake (Saurus), Gray Fox (Skink)
💥 Casualties caused: Solid Snake (Saurus), Gray Fox (Skink), Raiden (Saurus) – 3 casualties
🩹 Own injuries: Meryl Silverburgh (Skink) – Badly Hurt
⭐ MVP: Meryl Silverburgh (Skink)
📈 SPP: Raiden +6, Meryl Silverburgh +5 ⬆️ level up!, Gray Fox +5, The Boss +3, Solidus Snake +3, Solid Snake +2, Otacon +1

Pop-Khorne · Never Gonna Gob You Up (Goblin)

💥 Casualties caused: Never (Troll)
🩹 Own injuries: Rick Astley (Goblin) – Badly Hurt; Desert You (Goblin) – Badly Hurt; Scrappa Sorehead (star) (Star Scrappa Sorehead) – Fractured Leg (misses next game); Run Around (Goblin) – Badly Hurt; Give You Up (Goblin) – Badly Hurt; Let You Down (Goblin) – Badly Hurt
⭐ MVP: Rick Astley (Goblin)
📈 SPP: Rick Astley +5, Never +2

Match summary

RokiiPop-Khorne
Touchdowns30
Casualties caused51
Turnovers38
Blocks4120
Possession43% of turns31% of turns
Armour broken13 of 292 of 14
Dice luck+3.3 (moves +1.5, blocks +0.4, armour +1.4)+0.4 (moves +0.8, blocks +1.6, armour −2.0)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Rokii🩹 Meryl● ballTD 1–0✖ Dodge 3+✖ Block 2D● ball
Pop-Khorne● ball● ball✖ Block 2D✖ Catch 4+✖ Dodge 3+🩹 Desert🩹 Rick🩹 Scrappasorehead✖ Catch 3+
2nd half910111213141516
Rokii● ball✖ Catch 3+● ballTD 2–0● ball● ballTD 3–0
Pop-Khorne✖ Dodge 4+✖ Dodge 3+✖ Pass 5+✖ Block 1D🩹 Run🩹 Give🩹 Let

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Rokii · Outer Heaven Incident

3 turnovers: 1 from blocks (0 on 1 die or red dice), 1 dodge, 1 catch. 0 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
6Dodge 3+–4Gray Fox
7Block 2D–4Liquid Snake
10Catch 3+–8The Boss

Pop-Khorne · Never Gonna Gob You Up

8 turnovers: 2 from blocks (1 on 1 die or red dice), 3 dodges, 2 catchs, 1 pass. 1 with the team re-roll still unused, 2 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
3Block 2D–3Never
4Catch 4+yes6Let You Down
5Dodge 3+–4Desert You
7Catch 3+–7Run Around
9Dodge 4+–3Give You Up
10Dodge 3+–4Run Around
13Pass 5+–4Let You Down
14Block 1D–4Run Around

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollRokiiPop-Khorne
Dodge4/9 (44%, exp. 67%)23/32 (72%, exp. 62%)
GFI9/9 (100%, exp. 83%)9/11 (82%, exp. 83%)
Pick-up5/5 (100%, exp. 63%)4/4 (100%, exp. 71%)
Catch3/7 (43%, exp. 50%)0/3 (0%, exp. 61%)
Pass1/1 (100%, exp. 50%)1/5 (20%, exp. 37%)
Block 1 die1 · defender down 1, blocker down 03 · defender down 0, blocker down 2
Block 2 dice30 · defender down 17, blocker down 417 · defender down 11, blocker down 0
Block 3 dice15 · defender down 6, blocker down 11 · defender down 0, blocker down 0
Re-rolls used onBlock 5, Dodge 4, Catch 2Dodge 6, GFI 2, Pass 2, Block 1, Catch 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Rokii: 14 games this season, 58 in all; Pop-Khorne: 12 games this season, 109 in all), and the race average of every coach’s games with that race in the league (Lizardmen 84 games, Goblin 12 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

RokiiPop-Khorne
Turnovers3 (season 5.6 · career 4.3 · Lizardmen 4.9)8 (season 7.9 · career 6.1 · Goblin 7.9)
Possession %43 (season 35.3 · career 41.9 · Lizardmen 41.1)31 (season 32.9 · career 33.2 · Goblin 32.9)
Blocks41 (season 46.6 · career 46.9 · Lizardmen 46.6)20 (season 23.2 · career 35.0 · Goblin 23.2)
Casualties caused5 (season 1.8 · career 2.0 · Lizardmen 2.0)1 (season 1.2 · career 1.3 · Goblin 1.2)
Risky dodges (4+)0 (season 0.6 · career 0.6 · Lizardmen 0.4)6 (season 0.2 · career 0.7 · Goblin 0.2)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Rokii1Big BossSaurus002000000
Rokii2Solid SnakeSaurus014000002
Rokii3Liquid SnakeSaurus009000010
Rokii4Venom SnakeSaurus002000000
Rokii5Solidus SnakeSaurus1040001203
Rokii6RaidenSaurus0314000006
Rokii7The BossSkink1020001413
Rokii9Meryl SilverburghSkink00100000⭐5Badly Hurt
Rokii10OtaconSkink0001002401
Rokii11Gray FoxSkink1100103015
Rokii12Master MillerKroxigor003000000
Pop-Khorne1NeverTroll017000012
Pop-Khorne2GonnaTroll006000000
Pop-Khorne3Give You UpGoblin000000010Badly Hurt
Pop-Khorne4Let You DownGoblin001000620Badly Hurt
Pop-Khorne5Run AroundGoblin001000030Badly Hurt
Pop-Khorne6Desert YouGoblin000000010Badly Hurt
Pop-Khorne7Make You CryGoblin000000000
Pop-Khorne8Say GoodbyeFanatic003000000
Pop-Khorne9Tell a LieBomber0010003600
Pop-Khorne10Hurt YouLooney000000000
Pop-Khorne11Know Each Other Pogo000000000
Pop-Khorne12Rick AstleyGoblin00100000⭐5Badly Hurt
Pop-KhorneScrappa Sorehead (star)Star Scrappa Sorehead000000000Fractured Leg

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