Viima 4–0 Cosvi

Season 1, regular season, round 4 · 23 Sep 2020 · match #616 · stadium Suurtemppeli

Viima · Veripelikaanin loosi (Necromantic)

🏈 TD: Arkkitehti Rouge (Werewolf) – 2 TDs, Arkkitehti Pelican (Werewolf), Valittu Futuro (Ghoul)
💥 Casualties caused: Arkkitehti Pelican (Werewolf) (1 kill), Noviisi Sitruunatee (Zombie) – 2 casualties
✋ Interception: Arkkitehti Pelican (Werewolf)
⭐ MVP: Arkkitehti Rouge (Werewolf)
📈 SPP: Arkkitehti Rouge +11 ⬆️ level up!, Arkkitehti Pelican +7 ⬆️ level up!, Noviisi Sitruunatee +4, Valittu Futuro +3

Cosvi · Sleeper Service (Dark Elf)

🩹 Own injuries: Cadryel (Lineman) – Gouged Eye (misses next game); Eldthil (Lineman) – ☠️ died; Gaennaen (Blitzer) – ☠️ died; Morttain (Lineman) – Badly Hurt; Eldlin (Lineman) – Badly Hurt
⭐ MVP: Elththan (Lineman)
📈 SPP: Elththan +6 ⬆️ level up!, Hatheorl +1 ⬆️ level up!

Match summary

ViimaCosvi
Touchdowns40
Casualties caused30
Turnovers313
Blocks5326
Possession56% of turns18% of turns
Armour broken14 of 426 of 20
Dice luck+0.1 (moves +2.0, blocks −2.8, armour +0.9)−2.8 (moves −3.2, blocks −0.2, armour +0.6)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Viima✖ Block 2D● ball● ball● ball● ballTD 1–0TD 2–0
Cosvi✖ Block 1D🩹 Morttain✖ Block 1D✖ Block 2D red☠️ Gaennaen✖ Block 1D✖ Dodge 3+✖ Foul (sent off)🩹 Eldlin
2nd half910111213141516
Viima✖ Block 2D● ball● ballTD 3–0✖ GFI 2+TD 4–0
Cosvi● ball✖ Pass 2+🩹 Cadryel✖ Pick-up 4+✖ Dodge 3+✖ Block 1D✖ Catch 2+☠️ Eldthil✖ Dodge 2+✖ Block 2D

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Viima · Veripelikaanin loosi

3 turnovers: 2 from blocks (0 on 1 die or red dice), 1 gfi. 1 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 2D–5Mestari Barista
10Block 2D–4Mestari Barista
14GFI 2+yes2Ritari Buono

Cosvi · Sleeper Service

13 turnovers: 6 from blocks (5 on 1 die or red dice), 3 dodges, 1 pick-up, 1 catch, 1 pass, 1 foul. 2 with the team re-roll still unused, 5 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 1Dyes5Morttain
3Block 1D–2Umeoth
4Block 2D red–5Elththan
6Block 1D–0Eldlin
7Dodge 3+–6Umeoth
8Foul (sent off)–3Umeoth
10Pass 2+–5Elththan
11Pick-up 4+yes0Eldthil
12Dodge 3+–5Eldthil
13Block 1D–1Elththan
14Catch 2+–3Hatheorl
15Dodge 2+–3Hatheorl
16Block 2D–0Riannthan

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollViimaCosvi
Dodge–7/12 (58%, exp. 81%)
GFI4/5 (80%, exp. 83%)2/2 (100%, exp. 83%)
Pick-up2/2 (100%, exp. 67%)3/4 (75%, exp. 67%)
Catch2/2 (100%, exp. 50%)3/5 (60%, exp. 77%)
Pass–3/4 (75%, exp. 83%)
Block 1 die1 · defender down 0, blocker down 012 · defender down 2, blocker down 5
Block 2 dice54 · defender down 30, blocker down 713 · defender down 8, blocker down 0
Block 3 dice3 · defender down 2, blocker down 0–
Block 2 red–2 · defender down 0, blocker down 1
Re-rolls used onBlock 5Dodge 2, Block 1, Pick-up 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Viima: 8 games this season, 59 in all; Cosvi: 7 games this season, 93 in all), and the race average of every coach’s games with that race in the league (Necromantic 89 games, Dark Elf 83 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

ViimaCosvi
Turnovers3 (season 6.5 · career 4.6 · Necromantic 5.1)13 (season 8.7 · career 6.0 · Dark Elf 7.1)
Possession %56 (season 39.5 · career 41.2 · Necromantic 38.8)18 (season 31.9 · career 41.4 · Dark Elf 34.1)
Blocks53 (season 48.0 · career 44.6 · Necromantic 46.6)26 (season 34.9 · career 44.1 · Dark Elf 35.6)
Casualties caused3 (season 1.5 · career 1.6 · Necromantic 1.7)0 (season 0.9 · career 1.4 · Dark Elf 1.3)
Risky dodges (4+)0 (season 0.9 · career 0.4 · Necromantic 1.2)0 (season 0.9 · career 1.3 · Dark Elf 1.4)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Viima1Ritari OmaggioWight006000000
Viima2Ritari BuonoWight0010000010
Viima3Mestari BaristaGolem004000020
Viima4Mestari OperaGolem008000000
Viima5Arkkitehti RougeWerewolf204000280⭐11
Viima6Valittu FuturoGhoul1010006603
Viima7Noviisi SitruunateeZombie025000004
Viima8Noviisi Soul BlendZombie003000000
Viima9Noviisi Silk BlendZombie000000000
Viima11Noviisi MustikkakeittoZombie000000000
Viima12Speedy Bomfunk GonzalesZombie002000000
Viima13Arkkitehti PelicanWerewolf1180012807
Viima14GaennaenZombie002000000
Cosvi2GaennaenBlitzer000000000☠️ died
Cosvi3ErslesBlitzer007000000
Cosvi4UmeothBlitzer0010001230
Cosvi5TorweLineman002000000
Cosvi6RiannthanLineman004000010
Cosvi7HatheorlLineman001110021
Cosvi8CadryelLineman003000000Gouged Eye
Cosvi9MorttainLineman001000010Badly Hurt
Cosvi10ElththanLineman00411063⭐6
Cosvi11EldthilLineman002000020☠️ died
Cosvi12EldlinLineman001000010Badly Hurt

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