Cosvi 3–0 Mortti

Season 6, regular season, round 8 · 2 Jan 2023 · match #624 · stadium Imperium Lacertae

Cosvi · Magna Lacertis (Lizardmen)

🏈 TD: Sphaero ariasae (Skink) – 2 TDs, Cnemidophor Sexlineatus (Skink)
💥 Casualties caused: Varanus Varius (Saurus), Varanus Komodoensis (Kroxigor) – 2 casualties, Albigular Microstaticus (Saurus)
⭐ MVP: Pogona vitticeps (Skink)
📈 SPP: Sphaero ariasae +6 ⬆️ level up!, Pogona vitticeps +5, Varanus Komodoensis +4, Cnemidophor Sexlineatus +3, Varanus Varius +2, Albigular Microstaticus +2 ⬆️ level up!

Mortti · Chaotic Faceflayers (Chaos)

🩹 Own injuries: Franz Ferdinand II (Beastman) – Badly Hurt; Zero Facevalue (Beastman) – Badly Hurt; Juke (Minotaur) – Badly Hurt; Rok, brother of Tok (Beastman) – Badly Hurt
⭐ MVP: Alejandro da Vinci (Warrior)
📈 SPP: Alejandro da Vinci +5

Match summary

CosviMortti
Touchdowns30
Casualties caused40
Turnovers47
Blocks5645
Possession62% of turns18% of turns
Armour broken19 of 446 of 30
Dice luck+8.8 (moves +2.7, blocks −0.6, armour +6.7)−5.0 (moves −2.2, blocks −1.6, armour −1.3)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Cosvi✖ Block 2D✖ Pick-up 3+● ball✖ Dodge 3+● ball● ballTD 1–0
Mortti● ball✖ Block 2D✖ Block 1D🩹 Franz✖ Dodge 4+🩹 Rok,✖ Dodge 3+✖ GFI 2+
2nd half910111213141516
Cosvi✖ Block 2D● ball● ball● ballTD 2–0● ball● ballTD 3–0
Mortti✖ Block 2D🩹 Zero● ball🩹 Juke✖ Catch 3+

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Cosvi · Magna Lacertis

4 turnovers: 2 from blocks (0 on 1 die or red dice), 1 dodge, 1 pick-up. 3 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 2Dyes4Varanus Salvadori
3Pick-up 3+–1Sphaero ariasae
5Dodge 3+yes1Meroles Anchietae
9Block 2Dyes5Varanus Niloticus

Mortti · Chaotic Faceflayers

7 turnovers: 3 from blocks (1 on 1 die or red dice), 2 dodges, 1 gfi, 1 catch. 1 with the team re-roll still unused, 0 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Block 2D–3Zero Facevalue
3Block 1D–1Juke
4Dodge 4+–3Ball-goes-brooooom
6Dodge 3+–2Zero Facevalue
8GFI 2+–3Ball-goes-brooooom
9Block 2Dyes3Juke
16Catch 3+–4Grand Inquisitor

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollCosviMortti
Dodge5/6 (83%, exp. 67%)2/5 (40%, exp. 60%)
GFI3/3 (100%, exp. 83%)6/7 (86%, exp. 83%)
Pick-up3/7 (43%, exp. 67%)2/2 (100%, exp. 67%)
Catch–0/1 (0%, exp. 67%)
Block 1 die7 · defender down 4, blocker down 014 · defender down 6, blocker down 3
Block 2 dice49 · defender down 30, blocker down 336 · defender down 17, blocker down 5
Block 3 dice1 · defender down 1, blocker down 0–
Block 2 red–1 · defender down 0, blocker down 0
Re-rolls used onPick-up 3, Block 1Block 6, Dodge 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Cosvi: 16 games this season, 94 in all; Mortti: 10 games this season, 10 in all), and the race average of every coach’s games with that race in the league (Lizardmen 84 games, Chaos 98 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

CosviMortti
Turnovers4 (season 3.9 · career 6.1 · Lizardmen 4.9)7 (season 4.6 · career 4.6 · Chaos 5.4)
Possession %62 (season 53.6 · career 40.9 · Lizardmen 40.9)18 (season 37.0 · career 37.0 · Chaos 42.3)
Blocks56 (season 47.9 · career 43.7 · Lizardmen 46.4)45 (season 50.2 · career 50.2 · Chaos 47.6)
Casualties caused4 (season 1.6 · career 1.4 · Lizardmen 2.0)0 (season 0.8 · career 0.8 · Chaos 1.8)
Risky dodges (4+)0 (season 0.6 · career 1.3 · Lizardmen 0.4)1 (season 0.9 · career 0.9 · Chaos 0.7)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Cosvi1Varanus KomodoensisKroxigor027000004
Cosvi3Varanus GiganteusSaurus0013000000
Cosvi4Varanus SalvadoriSaurus002000010
Cosvi5Varanus VariusSaurus0111000002
Cosvi6Varanus SalvatorSaurus007000000
Cosvi7Albigular MicrostaticusSaurus0110000002
Cosvi8Varanus NiloticusSaurus004000010
Cosvi10Meroles AnchietaeSkink000000010
Cosvi11Cnemidophor SexlineatusSkink1010003203
Cosvi12Iguana IguanaSkink000000000
Cosvi13Pogona vitticepsSkink00000000⭐5
Cosvi14Ctenosaura SimilisSkink001000000
Cosvi15Sphaero ariasaeSkink2000007016
Mortti1Lord RulerWarrior0011000000
Mortti2Grand InquisitorWarrior005000010
Mortti3Mike the MoodyWarrior006000000
Mortti4Alejandro da VinciWarrior00500000⭐5
Mortti5Zero FacevalueBeastman002000020Badly Hurt
Mortti6Ball-goes-brooooomBeastman005000020
Mortti7Franz Ferdinand IIBeastman0010001200Badly Hurt
Mortti8Rok, brother of TokBeastman000000000Badly Hurt
Mortti9Tok, brother of RokBeastman003000000
Mortti10Tickly TicklerBeastman002000000
Mortti11The JanitorBeastman003000800
Mortti12JukeMinotaur002000020Badly Hurt

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