Halfstack 2–0 Cosvi

Season 5, regular season, round 7 · 6 Mar 2022 · match #660 · stadium Boy George Stadium

Halfstack · karmic chameleons (Lizardmen)

🏈 TD: Liza-rd Minelli (Skink), Mary Iguana (Skink)
💥 Casualties caused: Chameleonaire (Saurus), Harry (Skink)
⭐ MVP: reptile dysfunction (Saurus)
📈 SPP: reptile dysfunction +5 ⬆️ level up!, Liza-rd Minelli +3, Mary Iguana +3 ⬆️ level up!, Chameleonaire +2, Harry +2

Cosvi · Nuffle's Petting Zoo (Nurgle)

⭐ MVP: Nuffle is Mighty (Warrior)
📈 SPP: Nuffle is Mighty +5

Match summary

HalfstackCosvi
Touchdowns20
Casualties caused20
Turnovers313
Blocks5342
Possession43% of turns25% of turns
Armour broken11 of 506 of 25
Dice luck+8.1 (moves −0.2, blocks +8.2, armour +0.0)−5.8 (moves −4.2, blocks −1.4, armour −0.2)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
Halfstack✖ Block 1D● ballTD 1–0✖ Pass 6+
Cosvi✖ Block 2D● ball✖ Dodge 3+✖ Pick-up 5+● ball✖ Dodge 3+✖ Dodge 3+✖ Catch 4+
2nd half910111213141516
Halfstack● ball● ball✖ Catch 4+● ball● ball● ballTD 2–0
Cosvi✖ Block 2D✖ Block 1D✖ Dodge 3+✖ Block 2D✖ Block 2D red✖ Block 2D✖ Block 2D

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

Halfstack · karmic chameleons

3 turnovers: 1 from blocks (1 on 1 die or red dice), 1 catch, 1 pass. 1 with the team re-roll still unused, 1 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 1Dyes1LVMH Rep
8Pass 6+–2Liza-rd Minelli
11Catch 4+–8Harry

Cosvi · Nuffle's Petting Zoo

13 turnovers: 7 from blocks (2 on 1 die or red dice), 4 dodges, 1 pick-up, 1 catch. 5 with the team re-roll still unused, 4 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
1Block 2Dyes3Nuffle is Magnificent
3Dodge 3+–1Nuffle's Pirates
4Pick-up 5+–2Nuffle Noffle
6Dodge 3+–6Nuffle Noffle
7Dodge 3+–2Nuffle's Pirates
8Catch 4+–2Nuffle United FC
10Block 2Dyes6Nuffle's Lapdog
11Block 1Dyes2Nuffle is Wise
12Dodge 3+yes2Nuffle United FC
13Block 2Dyes6Nuffle is Mighty
14Block 2D red–3Nuffle's Emolument
15Block 2D–3Nuffle United FC
16Block 2D–6Nuffle United FC

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollHalfstackCosvi
Dodge6/10 (60%, exp. 67%)2/7 (29%, exp. 67%)
GFI6/6 (100%, exp. 83%)3/4 (75%, exp. 83%)
Pick-up4/5 (80%, exp. 57%)4/9 (44%, exp. 52%)
Catch1/3 (33%, exp. 56%)0/1 (0%, exp. 50%)
Pass0/1 (0%, exp. 17%)0/1 (0%, exp. 67%)
Block 1 die3 · defender down 2, blocker down 14 · defender down 1, blocker down 1
Block 2 dice50 · defender down 37, blocker down 038 · defender down 19, blocker down 6
Block 2 red–1 · defender down 0, blocker down 1
Re-rolls used onDodge 4, Catch 1, Pick-up 1Pick-up 4, Block 1, Dodge 1, GFI 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (Halfstack: 12 games this season, 41 in all; Cosvi: 12 games this season, 93 in all), and the race average of every coach’s games with that race in the league (Lizardmen 84 games, Nurgle 35 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

HalfstackCosvi
Turnovers3 (season 6.6 · career 6.5 · Lizardmen 4.9)13 (season 6.8 · career 6.0 · Nurgle 5.4)
Possession %43 (season 27.2 · career 32.9 · Lizardmen 41.1)25 (season 32.4 · career 41.3 · Nurgle 31.1)
Blocks53 (season 36.6 · career 38.2 · Lizardmen 46.5)42 (season 40.2 · career 43.9 · Nurgle 39.5)
Casualties caused2 (season 1.4 · career 1.4 · Lizardmen 2.0)0 (season 1.0 · career 1.4 · Nurgle 1.4)
Risky dodges (4+)0 (season 0.4 · career 1.3 · Lizardmen 0.4)0 (season 1.2 · career 1.3 · Nurgle 0.8)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
Halfstack1Xholtenq of XlanhuapecSkink0000001600
Halfstack2BasilispSaurus006000000
Halfstack3Beerded DragonSaurus007000000
Halfstack4CuaqtzaxzSkink0000001800
Halfstack5Mary IguanaSkink100000203
Halfstack6Liza-rd MinelliSkink1000002013
Halfstack7reptile dysfunctionSaurus001000000⭐5
Halfstack8MC RaptileSaurus009000000
Halfstack9HarrySkink011000012
Halfstack10LVMH RepSaurus008000010
Halfstack11ChameleonaireSaurus0112000002
Cosvi1Nuffle's LapdogBeast007000010
Cosvi2Nuffle is GloriousWarrior005000000
Cosvi3Nuffle is MightyWarrior00400001⭐5
Cosvi4Nuffle is WiseWarrior004000010
Cosvi5Nuffle is MagnificentWarrior0010000010
Cosvi6Nuffle NofflePestigor0010002620
Cosvi7Nuffle's PiratesPestigor002000020
Cosvi8Nuffle United FCPestigor007000040
Cosvi9Fracist MolderRotter000000000
Cosvi10Nuffle's EmolumentRotter001000010
Cosvi12Nuffle's ReparationRotter001000000

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