SmB^ 0–3 Pop-Khorne

Season 9, regular season, round 11 · 25 Sep 2025 · match #562 · stadium SMBAREENA

SmB^ · RAUTAA 1939 KULTAA 1995 (Dark Elf)

🩹 Own injuries: Onni (Lineman) – Serious Concussion (-1 AV); Vilho (Lineman) – Badly Hurt; Simo (Blitzer) – Badly Hurt; Hubris Rakarth (star) (Star Hubris Rakarth) – Serious Concussion (-1 AV); Lauri (Blitzer) – Smashed Hip (-1 MA)
⭐ MVP: Onni (Lineman)
📈 SPP: Onni +5 ⬆️ level up!, Mesfin +2, Caldar +1

Pop-Khorne · Bighead Thinkers (Orc)

🏈 TD: Haygel (Lineman), Slapvoy Zingzek (Blitzer), Knee-che (Blitzer)
💥 Casualties caused: Spin Oza (Lineman), Francois Leotard (Blocker), Nom-nom Chompsky (Blocker) – 2 casualties
✋ Interception: Gills Delight (Blocker)
⭐ MVP: Spin Oza (Lineman)
📈 SPP: Spin Oza +7, Nom-nom Chompsky +4, Haygel +3 ⬆️ level up!, Slapvoy Zingzek +3 ⬆️ level up!, Knee-che +3, Gills Delight +2, Francois Leotard +2

Match summary

SmB^Pop-Khorne
Touchdowns03
Casualties caused04
Turnovers110
Blocks1569
Possession12% of turns81% of turns
Armour broken0 of 423 of 61
Dice luck+1.4 (moves +1.3, blocks +0.7, armour −0.7)+5.7 (moves −0.3, blocks +2.4, armour +3.6)

Dice luck = successes above (+) or below (−) expectation: moves are dodges, GFIs, pick-ups, catches and passes; blocks are 2–3 dice blocks; armour is armour breaks against the opponent.

Match flow

Every turn of both teams: touchdowns with the score, turnovers and their cause, and each team’s injured players. ● = had the ball and nothing else happened. Hover a turn for names.

1st half12345678
SmB^✖ Block 2D red✖ Dodge 5+✖ Dodge 3+🩹 Lauri🩹 Vilho✖ Dodge 5+🩹 Simo🩹 Onni✖ Other✖ Dodge 2+
Pop-Khorne● ball● ball● ball● ball● ballTD 0–1● ball
2nd half910111213141516
SmB^✖ Block 1D✖ Block 1D✖ Block 2D red✖ Dodge 3+✖ Block 2D red🩹 Hubrisrakarth● ball
Pop-Khorne● ballTD 0–2● ball● ball● ballTD 0–3

Nuffle moments

The least likely rolls that decided a turn.

Turnovers

SmB^ · RAUTAA 1939 KULTAA 1995

11 turnovers: 5 from blocks (5 on 1 die or red dice), 5 dodges. 4 with the team re-roll still unused, 4 with five or more players still to act.

TurnCauseRe-roll unusedPlayers still to actPlayer
2Block 2D redyes5Hubrisrakarth (star)
3Dodge 5+yes3Adolf
4Dodge 3+yes9Hubrisrakarth (star)
6Dodge 5+–1Simo
7Other–0
8Dodge 2+–7Adolf
9Block 1Dyes3Cadthan
10Block 1D–3Glorbean
11Block 2D red–6Hubrisrakarth (star)
13Dodge 3+–3Adolf
14Block 2D red–4Mesfin

Pop-Khorne · Bighead Thinkers

No turnovers.

Risk profile

Rolls made, re-rolls included: successes / attempts, the success rate and the rate the dice give on average for those target numbers (exp.).

RollSmB^Pop-Khorne
Dodge11/16 (69%, exp. 66%)–
GFI2/2 (100%, exp. 83%)6/7 (86%, exp. 83%)
Pick-up3/3 (100%, exp. 83%)3/5 (60%, exp. 67%)
Catch4/6 (67%, exp. 78%)2/2 (100%, exp. 67%)
Pass3/3 (100%, exp. 61%)–
Block 1 die7 · defender down 1, blocker down 35 · defender down 2, blocker down 1
Block 2 dice3 · defender down 2, blocker down 063 · defender down 46, blocker down 1
Block 3 dice–3 · defender down 3, blocker down 0
Block 2 red7 · defender down 1, blocker down 3–
Re-rolls used onBlock 2, Catch 1Block 2, Pick-up 2, GFI 1

Compared with their usual game

This match against each coach’s averages in their other saved matches: season = this season with the same team (so the same race), career = all of them (SmB^: 9 games this season, 9 in all; Pop-Khorne: 13 games this season, 109 in all), and the race average of every coach’s games with that race in the league (Dark Elf 83 games, Orc 92 games). Colours compare with the season once it has 3 other games, before that with the career: green = clearly better than usual, red = clearly worse.

SmB^Pop-Khorne
Turnovers11 (season 10.6 · career 10.6 · Dark Elf 7.1)0 (season 3.7 · career 6.2 · Orc 5.4)
Possession %12 (season 26.0 · career 26.0 · Dark Elf 34.1)81 (season 44.4 · career 32.8 · Orc 38.7)
Blocks15 (season 19.6 · career 19.6 · Dark Elf 35.7)69 (season 53.0 · career 34.6 · Orc 46.7)
Casualties caused0 (season 0.4 · career 0.4 · Dark Elf 1.3)4 (season 1.2 · career 1.3 · Orc 1.4)
Risky dodges (4+)4 (season 4.4 · career 4.4 · Dark Elf 1.4)0 (season 0.5 · career 0.8 · Orc 1.1)

Players

Blocks = block dice rolls, Run = metres run with the ball, TO = turnovers the player caused.

Coach#PlayerPositionTDCASBlocksPassesCatchesInt.RunTOMVPSPPInjury
SmB^1AdolfLineman000020030
SmB^2Soul StriderAssasin000000000
SmB^3SimoBlitzer002000010Badly Hurt
SmB^4LauriBlitzer001000000Smashed Hip
SmB^5CadthanLineman002000010
SmB^6RiddrirLineman002000000
SmB^7VilhoLineman000000000Badly Hurt
SmB^8GlorbeanLineman0010101010
SmB^9OnniLineman00000000⭐5Serious Concussion
SmB^10MesfinLineman001200012
SmB^11KyreothLineman002000000
SmB^12CaldarLineman002100001
SmB^Hubris Rakarth (star)Star Hubris Rakarth002000000Serious Concussion
Pop-Khorne1ShockratesBlocker008000000
Pop-Khorne2Gills DelightBlocker007001202
Pop-Khorne3Francois LeotardBlocker017000002
Pop-Khorne4Nom-nom ChompskyBlocker0210000004
Pop-Khorne5Slapvoy ZingzekBlitzer1050001003
Pop-Khorne6Jaw'n RollsBlitzer006000000
Pop-Khorne7PlaydoughBlitzer0020004000
Pop-Khorne8Knee-cheBlitzer1080001603
Pop-Khorne9Spin OzaLineman014000220⭐7
Pop-Khorne10HaygelLineman101000403
Pop-Khorne11ShartreLineman001000000
Pop-Khorne12Stun TzuTroll0010000000

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